Tuckers playhouse is now up on the test zone. Refresh the zone list to play on it.
Tuckers Playhouse Archive
Started by Mizzouse · Jul 9, 2015 1:54 PM · 9 replies · 166 views
Much appreciated Mizz.
Who made this map?
Apollo.
tUCKER DID
lmao
pls let me know if there are any vision/physic bugs, or what you think needs to be changed.. some of it was rushed to get ready for the offseason
without actually playing on it: i think bomb's suggestions were pretty fair in the other thread. at first glance i feel it might be benefical if there was at least one area of more open space so the possibility of an open battle can exist
It's more open then EC Map, by a long shot, while not as open as KR.
EC map has basically one area that is open fighting
TP (Tuckers Playhouse, lol) has I3, I6, G6 and then the middle where the green fog is all open (even though physics don't allow you to walk through)
Going through it quickly I am aware of a few vision changes that need to be done (H2, F2, & Tuckers Cave)
A few people expressed to me that it feels too big, it is actually smaller than EC Map (It's just more open) But I have extending the rapelines, if you look the rape lines are pretty far out, so actually fighting areas are not that big.
I get credit for the name
This is a read-only archive. Visit the current forums →