Just Die over Hypocrites 91-13 (MVP: Serial)
Syndicate over Kays Krew 62-18 (MVP: DeviL)
worms over LTDN 43-29 (MVP: Bmei)
Sugar Skulls over v2 (MVP: Witch)
Week 6 Results Archive
Started by Champion · Dec 20, 2015 11:58 PM · 76 replies · 1741 views
UFL is unlocked.
i climbed from like 30th place to
1. Champion - Final Bosses [1652]
2. Black - Kristops Porzingis [1437]
3. le toucan has arrived - The Bfn Era is dead [1329]
4. noire - Canadian Thanksgiving [1239]
5. J. - Section 80 [1200]
top 5
thanks Sugar Skulls
Whoever has the best hacks (Champion winning it hands down).
Not sure if Champ's hacks are the best. Sov and tg have better hacks than him. tg was the one who saw you guys on KR and called it out. Very suspicious if you ask me.
champion fly to where kon lives and gave him a ZJ for those hacks. Anything to be number 1 on infantry.
It took much more than that ;)
what's a ZJ
If you gotta ask big man you probably cant afford it.
ne1 got some robotussens
I somehow got hacks the other night, was speccing someone from sugar skulls in their v2 sbs and noticed I could see people's hp. got put in as med the next game and still could see everyones hp.
someone forgot to turn on no spectators.
should make it so everyone can see nme teams hp
^
honestly, that would be fun to try out for a week but it wouldnt work in the long run. most top marines already have a pretty good idea what they're enemies hp is but always knowing would make this into a pure skill based game. battles would be decided much sooner and overall, top marines would absolutely see their kills increase by like 5-15%.
or you can argue that shitters that dont know how to focus fire would get better at shooting the right targets.
Would also stop the bitching about people "eating"
Revealing HP will help lower tier rines focus better. Good marines already have a good idea how much health the enemy has. I think it might be fun to try it out in SBs to help squads out and take it out during matches.
the real question is would you be able to see the med nrg or just hp? I'm sure Champion can reconfigure his hacks to allow such a thing.
If we allow everyone to see HP then how am I going to have an advantage??
In all seriousness though that's a stupid idea. The whole idea behind not knowing the enemy's HP is strategy. You'll never get better by having your hand held. If you've played this game for more than a year and you still can't count bullets or see LAWs/nades hit people to know they're low then it's too late for you. This will drastically hurt lower tier squads more than it would help them.
Here's an idea that I would propose though: Instead of a mercy rule or anything like that just implement some kind of "buff" for the losing team if they're down by like 50+. Either a temporary vision of the enemy or to see their hp or even both. Have it spawn in a certain location and the team picks it up. Not sure the constraints behind something complex like that but that would be nice. I know there were ref goggles in the old USL files so the vision thing shouldn't be a problem. Not sure if you can do HP though. Either way, having permanent vision/HP would be silly.
Almost every other game has enemy hp
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