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The Future of USL Archive
Started by Aerith · Jan 12, 2016 12:09 PM · 133 replies · 2855 views
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LAW on timer is going to lead to boring LAW snipe battles. I think this would actually promote more camping.
WE could also just not be gaylords and camp food for thought #glutenfreethoughts
I think people also get camping mixed up with other things. Is holding a position more favorable for you camping? Is setting up an ambush camping? I think everyone has done that on every squad for the history of USL. It's when people start avoiding battles, hiding, and basically giving the enemy no chance to win is when it becomes a problem. 2 minutes left, your squad is up by 1 kill.. what do you do.. run to the enemy and try to find them, or hold a spot that best benefits your squad. It's a no brainer. Somewhere along the line though squads started doing this for the full 30 minutes of the match. Winning became more important than an enjoyable match.
We could also do ammo depots, but collies being placed on titans side and titans placed on collies side
Smaller squads isn't a bad idea. The weekday players will have more reasons to play during the week instead of logging on to a dead pub game and 20+ players watching the same nightly sb.
Unlimited ammo. Laws cooldown. Nades either cooldown or 5 to start. Romulocks doesnt want law cooldown because he dies to every law fired
Fags cant be trusted not to camp. So things need to be changed to help break camps.
Unlimited laws=Herc MVP
marines always want more explosives, give medics 100hp and 3 heals per charge pls thx /s
LOL ^
I've been proposing changes to improve the game for 15 years. Put me in charge of the changes and you'll see improvements.
Right... like making combat knife a 2 hit kill weapon.
If combat knife was boosted to an appropriate level, it would be much more enjoyable, yes. This is one very small change that mix things up for the game. That's ok if you want to maintain the status quo though =)
combat knife should also cover 360 degree area around.
med should be able to cloak, drop moonspots, and use the zap glove/power fist
u were in charge of Repeat Wear and that business venture failed so I don't know if we can trust you ...
fucking savage
We could this, we could that, we should this , we should that...! Then pigmentation takes over and the "poor sportmanship" rules show, mods letting niggers camp more than usual and just say "I warned him/her". Cry babies are the ones killing the game... F U all!
fuck u judinny
Ammo depots at nme spawn would be interesting, but it could just be baserape incentive for blowouts. Maybe have one, or some other incentive to be in a part of the map that isnt used as often. ie north. Or instead of an ammo depot, just have "spawns" for ammo, nades and laws like ctf's resources. Pub maps! Put ruthias map as a pub map. More balanced maps. No Titan or Collie advantage. Or haup's ol' idea with multiple map options. Home team gets to choose what map or which side and visiting team gets the other choice. Mercy rule = spawns/warps. After a certain deficit, your team can use the warps and spawn at multiple options across the map. (maybe have a ref unspec and open a door to allow access) If I could make the maps I would. I might give it a shot. But I appreciate anyone who does spend their time working on them.
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