Anyone have any suggestions on what to do to the maps currently? Ill work on something.
Map Edits Archive
Started by Mizzouse · Apr 7, 2018 11:00 PM · 40 replies · 904 views
I have a few things mizz, out of curiosity how did you end up getting the editor to work? Or are you still on Win7?
win7, ain't leaving my ultimate version.
Try not giving collective south so much on KR, maybe block off south and open up north since its currently blocked. I would widen KR, remove some if not all of the ridges to make it more playable. Open up north, maybe remove the buildings.
edit: https://imgur.com/a/MbJwJ
Edited Apr 7, 2018 11:29 PM
KR: add openings to the pit at G4. Open up the hill at G2. Make more lanes directly south of Titan dropship. Add an opening or two on ridge/j channel area
Delete Bombs map
Expand Lava Station by 40%
Pub map suggestions:
On Green/yellow make some tunnels on each side of both spawns to limit the baserape
On Red/Blue expand the exit to the length of the wall instead of the smaller choke exits
Add a bunker on white/black
Add/update the mini version of boarding action(?) to the pub map options
Whats that big pub map with the large square building in the middle? Pink/Purple? Add that to pub map options
pink/purple is up on my map, nobody ever plays pub on it though
everyone sems to be bored, might be cool to get soe new maps but that would be some work
i would make one but as you said i think the edit isnt right
I'm not sure if its Pink/Purple. Its kinda a bigger version of g/y.
EC only has Green/Yellow and Red/Blue
Can we get a mini-map with just three small pillars for some 3v3 action?
Try not giving collective south so much on KR, maybe block off south and open up north since its currently blocked. I would widen KR, remove some if not all of the ridges to make it more playable. Open up north, maybe remove the buildings.
edit: https://imgur.com/a/MbJwJ
For changes to KR I think I voiced the changes in staff forum but ill post them here. remove the excess buildings around titan base and move the drop ship down, south can be shrunk a little bit but by doing so it gives titan a quicker route to fight for south positioning. Remove pretty much the entirety of the west side including the building above colle, moving KR over a bit and create a few more openings to access it.
I would also try removing 102 ridge area and moving that brown building by titan base to that position.
Is it possible to attach maps together to get a new map with most of the work already done?
Heres ideas of Blue/Yellow I made: https://i.imgur.com/XTad27x.png
R/B,W/B,G/Y: https://i.imgur.com/EVkm9da.png
Idk if its a good idea, but i think it would be fun and maybe not hard to make
Edited Apr 8, 2018 7:37 PM
lol I wish it was that easy brake
lol I wish it was that easy brake
in some of the zones the maps are already next to each other
Yeah because someone put in time and effort going through and adding in every physic and every bit of vision.. it's a long process.
Mizz can we add sniper school? But just cut it down like %70 please
in some of the zones the maps are already next to each other
You cant just copy/paste the physics/walls you see on ?showphysics. It takes awhile to re-build all them walls
Ok so first test is what Apollo had in mind but I havent touched any buildings yet.. just dont know what to do with them.
TestZone1 has a modified KR up and playable, you cant go past the canyon though.
nice, I'd like to see some scrims or mixes on it with some feedback.. I know some of the ridges are a little buggy (can't shoot over) to possibly get it league ready for the start of the season.
Yeah because someone put in time and effort going through and adding in every physic and every bit of vision.. it's a long process.
That was meeeeee
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