I might start making these post for important ones.
Anyways, this is already set in which pertains to the players:
Added:
Recovery in the launcher sends an email back when requesting an account recovery which is partially hidden. (EX: No****@gmail.com)
Fixed:
More modifications to the multiScript. All scripts initialize properly now. (Currently SK Caverns has it)
Fixed victory notifications from being spammed and timer now counts backwards.(Will add this to all ctf related games soon)
Reworked the whole Skirmish League script.
Fixed an issue with squad joining, the captain if moved would have ownership of 2 squads at the same time causing weird errors.
In client.cs, an action completed call was never removed so it'll keep firing the completion call back till the packet is removed hence duplication names when someone enters an arena will happen.
Where's my Staff award!
Newest Infantry Server Update Archive
Started by Mizzouse · May 30, 2018 7:47 PM · 7 replies · 192 views
glad to see scripts start properly now.
Thank you Mizzouse.
Edited May 31, 2018 9:24 PM
can we make it so even if you own a squad you can leave it in game?
can we make it so even if you own a squad you can leave it in game?
Agreed, that seems to be the most annoying thing about the squads in game.
You want to automatically transfer ownership then? It's very easy to set up I'd just have to recycle the whole server of infantry related programs once in.
It's just a pain right now. I have to send invite to x alias, log out log into x alias to accept invite, log back in transfer ownership, log out, log back in to accept new invite from apoc
can we make it so even if you own a squad you can leave it in game?
Preparing for the aftermath of our match Jordan?
This is a read-only archive. Visit the current forums →