Do haywire grenades jam your teammates as well? Is the jam the same length as ctf?
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Started by e · Oct 14, 2018 11:44 PM · 288 replies · 3906 views
No offense to Hellspawn but his input on league direction should to be kept to a minimum, the guy isn't an SK veteran. Let me remind you of what happened to SL the final season before it faded, too much stuff was implemented all at once and people lost interest as nothing was tested and forced upon ...
I didn't give much input other than what's physically possible with game engine or not and an opinion or two on rule changes. Most of the class changes are not my ideas/concepts.
I'm just here to do what I'm told and occasionally have a good idea of my own lol.
Usctfl much lol
did someone message uzo and ask him what his thoughts on the changes are yet?
Usctfl much lol
Shit, if it brings a few CTFers over to the league and gives us another squad every season. I'd call that a win.
All of the proposed class/settings changes are now live in KP as of this morning. This evening I plan on setting the zone up to run either KR or EC to increase incentive for squads to SB on these settings to test things out.
Hopefully getting this all done this quickly can give everyone enough time to play some of the new stuff and we can get it all up to a vote well before the start date.
Haywires probably should TK
Just to prevent point blank abuse
yea you need haywire to also jam teammates or it will be OP, same reason it was nerfed in CTFPL
Haywires probably should TK
Just to prevent point blank abuse
It currently does.
I like the scout, should just give him a shotgun though instead of the DE. Would help when hes alone somewhere and needs to ambush someone.
Y’all pussies mad pussy. I don’t see y’all nerd ass faggots crying at fortnite saying WHY YOU GUYS ADD SHADOW ROCKS. WHY YALL ADD 4 GUNS. WHY YALL TAKE AWAY THIS GUN.
Stupid fucking nerds always gotta cry about something. Can’t make these dumbass liberals happy ever. Pussy ass pussies.
Ya, I was just saying I agree with Mercy that they should a TK
Are Haywires just for Black Ops? I think someone mentioned last night Sapper might be an interesting class to have them as well (Sov?).
Is there going to be a limit of 1 on BO?
Every support class with the changes are a 1 limit per team, up to 3support classes for 7v7 4 support for 4v4(that rule didn't change but can depending on the balance of the changes)
Ernie that's why we have until 11-4 or 11-11 to have them tested and tweaked, not forced on.
As for haywire tk I agree that it should effect anyone in the area even teammates
Ahh, so only 1 LMG now? At least for testing purposes?
We should also be switching to Twin Peaks as discussed during the meeting.
I don't see Steron being as useful if used on pickup. The advantage of steron imo is to faciltate aggresive pushes/flanks (i understand it will also be used for retreats). However with the proposed changes opposing teams will know it is occuring since they will see the item on the ground and when it is picked up eliminating the surprise.
I don't see Steron being as useful if used on pickup. The advantage of steron imo is to faciltate aggresive pushes/flanks (i understand it will also be used for retreats). However with the proposed changes opposing teams will know it is occuring since they will see the item on the ground and when it...
I don't think we should reward meds dying.
People focus on meds to win the battle, if you pick off a med and the marines can just run away it doesn't really make sense.
Unless I misunderstood the 2x steron can be dropped anytime(not drop on death) just 2 per spawn. I was saying that if they are auto use on pickup itll be obvious when it is occuring as item will be visible like when laws are dropped.
I doubt 90% of the marine population will remember to use steron lol
It's used on pickup, kaga.
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