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Map Edits
Mizzouse Apr 7, 2018 40 replies 910 views
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M
OP
Anyone have any suggestions on what to do to the maps currently? Ill work on something.
A
⭐ x2 Kays Krew 3
I have a few things mizz, out of curiosity how did you end up getting the editor to work? Or are you still on Win7?
M
OP
win7, ain't leaving my ultimate version.
A
⭐ x2 Kays Krew 3
Try not giving collective south so much on KR, maybe block off south and open up north since its currently blocked. I would widen KR, remove some if not all of the ridges to make it more playable. Open up north, maybe remove the buildings.

edit: https://imgur.com/a/MbJwJ
Edited Apr 7, 2018
R
⭐ x7 🤝
KR: add openings to the pit at G4. Open up the hill at G2. Make more lanes directly south of Titan dropship. Add an opening or two on ridge/j channel area

Delete Bombs map

Expand Lava Station by 40%



Pub map suggestions:

On Green/yellow make some tunnels on each side of both spawns to limit the baserape

On Red/Blue expand the exit to the length of the wall instead of the smaller choke exits

Add a bunker on white/black

Add/update the mini version of boarding action(?) to the pub map options

Whats that big pub map with the large square building in the middle? Pink/Purple? Add that to pub map options
A
⭐ x2 Kays Krew 3
pink/purple is up on my map, nobody ever plays pub on it though
S
⭐ x5 Return of the clowns CO
everyone sems to be bored, might be cool to get soe new maps but that would be some work
S
⭐ x5 Return of the clowns CO
i would make one but as you said i think the edit isnt right
R
⭐ x7 🤝
I'm not sure if its Pink/Purple. Its kinda a bigger version of g/y.
EC only has Green/Yellow and Red/Blue
K
💎 x16 🔱 Phenylephrine HCI
Can we get a mini-map with just three small pillars for some 3v3 action?
Advisor 💎 x13 🔱 Monkey Business CO
Apollo wrote:
Try not giving collective south so much on KR, maybe block off south and open up north since its currently blocked. I would widen KR, remove some if not all of the ridges to make it more playable. Open up north, maybe remove the buildings. edit: https://imgur.com/a/MbJwJ
For changes to KR I think I voiced the changes in staff forum but ill post them here. remove the excess buildings around titan base and move the drop ship down, south can be shrunk a little bit but by doing so it gives titan a quicker route to fight for south positioning. Remove pretty much the entirety of the west side including the building above colle, moving KR over a bit and create a few more openings to access it.

I would also try removing 102 ridge area and moving that brown building by titan base to that position.
B
🛡️ x1
Is it possible to attach maps together to get a new map with most of the work already done?

Heres ideas of Blue/Yellow I made: https://i.imgur.com/XTad27x.png

R/B,W/B,G/Y: https://i.imgur.com/EVkm9da.png

Idk if its a good idea, but i think it would be fun and maybe not hard to make

Edited Apr 8, 2018
A
⭐ x2 Kays Krew 3
lol I wish it was that easy brake
B
🛡️ x1
Apollo wrote:
lol I wish it was that easy brake
in some of the zones the maps are already next to each other
A
⭐ x2 Kays Krew 3
Yeah because someone put in time and effort going through and adding in every physic and every bit of vision.. it's a long process.
C
⭐ x1 👑 Gentlemen
Mizz can we add sniper school? But just cut it down like %70 please
R
⭐ x7 🤝
Brake wrote:
in some of the zones the maps are already next to each other
You cant just copy/paste the physics/walls you see on ?showphysics. It takes awhile to re-build all them walls
M
OP
Ok so first test is what Apollo had in mind but I havent touched any buildings yet.. just dont know what to do with them.
TestZone1 has a modified KR up and playable, you cant go past the canyon though.
A
⭐ x2 Kays Krew 3
nice, I'd like to see some scrims or mixes on it with some feedback.. I know some of the ridges are a little buggy (can't shoot over) to possibly get it league ready for the start of the season.
A
⭐ x3 Gentlemen
Apollo wrote:
Yeah because someone put in time and effort going through and adding in every physic and every bit of vision.. it's a long process.
That was meeeeee
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