The legend has returned. No warmup 1-clip gg 60hp no re himself. Alberto "Snow Mexican" Gonzales
Map Edits
Advisor
💎 x13
🔱
meme team C
but can you just edit and add a couple things to existing maps?
the way you're wording this is over simplifying how tedious map editing is. The one time I got it to work on my old PC I was doing fine until the physics portion, that shit made me ragequit
A
⭐ x2
Access Denied CO
Well what exactly were you hoping to edit? There are certain things that can take minutes, but certain things that can take hours.
Advisor
💎 x13
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meme team C
Looking at the edits as they are now, you may have given away bot side altogether but with all the openings at KR and colle's base moved up they now have a clear advantage over KR positioning.
edit: try moving mesa up to that pit that's below f3, adjust f3 a bit and maybe move that brown building up a bit as is now it looks out of place.
edit: try moving mesa up to that pit that's below f3, adjust f3 a bit and maybe move that brown building up a bit as is now it looks out of place.
Edited Apr 10, 2018
A
⭐ x2
Access Denied CO
I would widen all of the entrances of KR, and maybe not so much bring south mesa uptop to the put, but turn the pit into a rock that is the same existing shape (maybe add a cave through it) I'm in the process of getting a laptop with win7, so I can make some changes once I get it.
A
⭐ x2
Access Denied CO
It's true, I tried to balance KR and ended up just making my map in the process.
Advisor
💎 x13
🔱
meme team C
This just came back into my memory banks... do you remember when LZ Assault( hardcorps map) was turned into an SK map and tested out for preseason. Can we possibly find that map?
Advisor
💎 x13
🔱
meme team C
What about a map collab of NML(keeping the rock formations, removing trees and bunkers) and some of the buildings from outpost delta like h5 building or something. idk
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