OP
Advisor
💎 x13
🔱
Monkey Business CO
Good morning everyone here is a brief recap of what's been changed during the off season.
<b>Map Rotation:</b>
With the coin flip configuration in place in game, the home team will make the call in captains chat and the ref will *coinflip. Whoever wins the call selects their side. We will be doing a weekly map rotation so that all maps still get played. To make it the most "fair" we will simply rotate the maps out by alphabetical order.
1)Apollo's Map
2) EC
3) Isctos
4)Kaisers Pass
5) KR
<b>Playoff Map Rotation:</b>
Home team will choose the map, and call the coin flip.
<b>Rules:</b>
7.7 CAMPING ABOVE 5 MINUTES OF GAMEPLAY: A squad cannot camp in one sector (H2), or move from one sector back to the one they were just in (H2 > H1 > H2) for more than 2 minutes. Captains will be notified when a camping squad must move. If a squad does camp more than the allowed time and ignores the Referee, <b>their location will be revealed to the opposing team and will lose a player slot for 10 minutes, skipping leaders and medics first. For every additional minute that the squad camps after ignoring the Referee, they will lose an additional player for another 10 minutes.</b>
7.8 CAMPING AT OR BELOW 5 MINUTES OF GAMEPLAY: If there is 5 minutes or less remaining in the match, <b>a squad cannot camp for more than 1 minute. If the squad ignores the Referee when being asked to move, a player slot will be taken away for the remainder of the game and a kill will be awarded to the opposing squad.</b>
<b>UAV Usage:</b> HellSpawn has worked pretty hard on this one. At the beginning of each match the captains will nominate a player from each team to possible receive the UAV. When the match hits the 10minute mark and a squad is down by 14+ The captain can request to be prized a 1 time use UAV. The item will be put in the players inventory for use.
<b> Rape lines:</b> Automatically voided at the 2minute mark instead of ref discretion. Allows for more consistency.
<b> Class changes:</b>
<b>Assault Trooper</b>: Now has an additional 2 rounds in their clip, distance of shots has been reduced slightly as it was far too OP to have it close to AR range. Also their backpedaling speed has been modified to match marines. Restriction: 2 per team
<b>Grenadier:</b> Range of their 40's has been increased, as well as the removal of Deagle for the explosive shotgun. No class restriction
<b>Sniper:</b>: Sniper's auto pistol has been replaced by a blue PDW. Restricted to 1 per team
<b>Ripper</b>: Rounds no longer stray and is a legit stream. Still restricted to 2.
Good luck to all squads participating this season!
<b>Map Rotation:</b>
With the coin flip configuration in place in game, the home team will make the call in captains chat and the ref will *coinflip. Whoever wins the call selects their side. We will be doing a weekly map rotation so that all maps still get played. To make it the most "fair" we will simply rotate the maps out by alphabetical order.
1)Apollo's Map
2) EC
3) Isctos
4)Kaisers Pass
5) KR
<b>Playoff Map Rotation:</b>
Home team will choose the map, and call the coin flip.
<b>Rules:</b>
7.7 CAMPING ABOVE 5 MINUTES OF GAMEPLAY: A squad cannot camp in one sector (H2), or move from one sector back to the one they were just in (H2 > H1 > H2) for more than 2 minutes. Captains will be notified when a camping squad must move. If a squad does camp more than the allowed time and ignores the Referee, <b>their location will be revealed to the opposing team and will lose a player slot for 10 minutes, skipping leaders and medics first. For every additional minute that the squad camps after ignoring the Referee, they will lose an additional player for another 10 minutes.</b>
7.8 CAMPING AT OR BELOW 5 MINUTES OF GAMEPLAY: If there is 5 minutes or less remaining in the match, <b>a squad cannot camp for more than 1 minute. If the squad ignores the Referee when being asked to move, a player slot will be taken away for the remainder of the game and a kill will be awarded to the opposing squad.</b>
<b>UAV Usage:</b> HellSpawn has worked pretty hard on this one. At the beginning of each match the captains will nominate a player from each team to possible receive the UAV. When the match hits the 10minute mark and a squad is down by 14+ The captain can request to be prized a 1 time use UAV. The item will be put in the players inventory for use.
<b> Rape lines:</b> Automatically voided at the 2minute mark instead of ref discretion. Allows for more consistency.
<b> Class changes:</b>
<b>Assault Trooper</b>: Now has an additional 2 rounds in their clip, distance of shots has been reduced slightly as it was far too OP to have it close to AR range. Also their backpedaling speed has been modified to match marines. Restriction: 2 per team
<b>Grenadier:</b> Range of their 40's has been increased, as well as the removal of Deagle for the explosive shotgun. No class restriction
<b>Sniper:</b>: Sniper's auto pistol has been replaced by a blue PDW. Restricted to 1 per team
<b>Ripper</b>: Rounds no longer stray and is a legit stream. Still restricted to 2.
Good luck to all squads participating this season!