just like weed at collective? lol
USL Map Test
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Im fairly confident that if people are camping south into weed, im not going to waste my law to snipe it in, im going to get close and try to law a wall and get a kill that way.. same thing applies to north weed, and if that little gap that is a death trap north weed is an issue after testing it's a simple fix of blocking it off.
PS. I'm fairly confident in either weed if the team holding inside has full grenades and laws there is no breaking it. I want to see a team push weed and kill 8 people with full ammo inside of weed without losing at least 6 of them.
PPS. Looking at it again, you can still snipe inside weed from the left of mesa
PS. I'm fairly confident in either weed if the team holding inside has full grenades and laws there is no breaking it. I want to see a team push weed and kill 8 people with full ammo inside of weed without losing at least 6 of them.
PPS. Looking at it again, you can still snipe inside weed from the left of mesa
M
I get what apollo was trying to do, but from the look at it, that mesa north does not benefit Titan at all. Titan cannot hold the bottom of that at all and if anyone gets into that weed north, a full team, its SUPER easy to hold. Just trying it out in an sb and 4-5 of us took out 8, didnt even need a sapper. I3 Rocks are garbage, run down the road while getting the right angle in the rock.. the right team will never reach the left road team fast enough. Anyone that holds there on the road will never see the team from those rocks till the last minute. At least with the old ones you have a bit more of a chance. Also base raping titan is super easy now. There is literally no way for titan to run over the top of their base to get away, at least with collie there are 2 doors.
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Kays Krew 3
if you want people to fight above mesa you need to make the area below mesa smaller so move it left and down or something so the choke is smaller below it and bigger above it.
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Advisor
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Monkey Business C
can we please revert to old kr all these changes make me feel unsafe
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Gentlemen
So what's the deal with this map? Is it going to be changed? What are we going to play this season?
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regular KR im assuming.. but we put up a few different modifications of KR in hopes to balance out the map so it wasnt so collective friendly.
I had an idea, maybe move colle base north abit, completly block off south under river, so no mesa, no J channel, etc... and open up north abit more, maybe edit down the north ridge (KR) and Tap area so there isn't so many ridges and maybe add some rocks and choke points or whatever.
I had an idea, maybe move colle base north abit, completly block off south under river, so no mesa, no J channel, etc... and open up north abit more, maybe edit down the north ridge (KR) and Tap area so there isn't so many ridges and maybe add some rocks and choke points or whatever.
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