OP
⭐ x2
Big Dick Boys
10/22/18
Decided to start documenting some of the changes to keep track of them AND give everyone a headsup on what's going on.
-Shrunk the height of the playing field significantly.
-Added "Stiff Arm", usable while carrying the ball. Does very very little energy damage and slight knockback/stun.
-Setup "ball carrier" stats that slow the player with the ball down ever slightly. Before it was almost too easy to outrun everyone.
-Fixed a few bugs/glitches/errors with the script.
-Removed the catching mechanism. There is still a chance of dropping a catch, here are the stats for that
-Base chance = 10%
-WR = 4%
-CB = 4%
-TE = 7%
-Safety = 7%
-RB = 9%
-Any classes not listed use the defaultbase percentage.
-with the removal of the catching system, I wrote some code to judge the distance between the QB & anyone catching the ball.
-With this, it is not possible to catch the ball in a point blank fashion. (This will be considered a bat/tip)
-Without the dexterity stat, all classes had the same fumble chance. Added some code to alter that chance for each one. Stats
-Base chance = 10%
-WR = 5%
-CB = 5%
-TE = 4%
-Safety = 5%
-RB = 3%
-Any classes not listed use the default/base percentage.
Decided to start documenting some of the changes to keep track of them AND give everyone a headsup on what's going on.
-Shrunk the height of the playing field significantly.
-Added "Stiff Arm", usable while carrying the ball. Does very very little energy damage and slight knockback/stun.
-Setup "ball carrier" stats that slow the player with the ball down ever slightly. Before it was almost too easy to outrun everyone.
-Fixed a few bugs/glitches/errors with the script.
-Removed the catching mechanism. There is still a chance of dropping a catch, here are the stats for that
-Base chance = 10%
-WR = 4%
-CB = 4%
-TE = 7%
-Safety = 7%
-RB = 9%
-Any classes not listed use the defaultbase percentage.
-with the removal of the catching system, I wrote some code to judge the distance between the QB & anyone catching the ball.
-With this, it is not possible to catch the ball in a point blank fashion. (This will be considered a bat/tip)
-Without the dexterity stat, all classes had the same fumble chance. Added some code to alter that chance for each one. Stats
-Base chance = 10%
-WR = 5%
-CB = 5%
-TE = 4%
-Safety = 5%
-RB = 3%
-Any classes not listed use the default/base percentage.