OP
🥈
Phenylephrine HCI
This Sunday we'll be playing on EC Apollo with the old class settings. We will try these settings for a few weeks. Please post your thoughts on the stickied post highlighting the changes.
Thanks to Champion, BD, and Ace and to all those that spent the time to re-implement these changes.
Summary of Changes:
-Medic
Stim pack removed
-LMG
Recoil reverted to 2015 settings
Spray reverted to 2015 settings
Reload reverted to longer reload
Incendiary grenades removed
-Grenadier
Mortar removed
Bouncy GL disabled
Old Shotgun enabled (not Shotgun Explosives, and not "Red Shotgun")
-Assault Trooper
Speed boost removed
Range reverted to old settings (shorter range)
-Demo Class
Class removed
-Sapper
Old sound ("Fire in the hole") enabled
Shotgun explosives weapon enabled
-Sniper
Removed Mine
Removed Throwing Knives
Removed Ghillie Suit
Fixed Grenade bug (1st grenade works, but subsequent grenades do not explode for damage)
-Ripper Gunner
Pass through firing disabled
Molotov grenades removed
-ALL Classes back to 3 grenades from 1 grenade
Thanks to Champion, BD, and Ace and to all those that spent the time to re-implement these changes.
Summary of Changes:
-Medic
Stim pack removed
-LMG
Recoil reverted to 2015 settings
Spray reverted to 2015 settings
Reload reverted to longer reload
Incendiary grenades removed
-Grenadier
Mortar removed
Bouncy GL disabled
Old Shotgun enabled (not Shotgun Explosives, and not "Red Shotgun")
-Assault Trooper
Speed boost removed
Range reverted to old settings (shorter range)
-Demo Class
Class removed
-Sapper
Old sound ("Fire in the hole") enabled
Shotgun explosives weapon enabled
-Sniper
Removed Mine
Removed Throwing Knives
Removed Ghillie Suit
Fixed Grenade bug (1st grenade works, but subsequent grenades do not explode for damage)
-Ripper Gunner
Pass through firing disabled
Molotov grenades removed
-ALL Classes back to 3 grenades from 1 grenade